Hello all,
Both Phantasy Star Gaiden and Adventure have always been some of the 'odd ducks' in the classic Phantasy Star franchise.
They are of course not part of the main storyline, and are more spin offs (definitely in gameplay when it comes to the two), but they exists and have somewhat added to the lore, some details on Algo society before PS2 and just a little on a certain character in PSG.
How weird it may sounds, I would actually like to see a remake of Phantasy Star Gaiden.
But before you think I have lost my mind, I don't exactly mean what the game is now and perhaps I could better describe it as a re-imagining of PSG.
Some core elements would be retained from the original, this taking place on the planet Copto, appearance of main characters Minima and Alec and other NPCs, the main story still involving Cablon.
But for the rest everything completely rebuild from the ground up.
I find it very frustrating that I can not draw, or at least not well as I have quite some visual concepts and examples I have in mind regarding what kind of changes I would like to do.
* The story for example would be greatly expanded and would include additional sub quests and side quests.
* Recruited companions would remain available during the game (and would be better balanced to remain useful), plus I would really like to add a new musk cat member to the team, a member of a tribe/clan/group of Musk cats that colonized Copto along with the Palmans.
* The style of the settlements would be completely ditched in favor for something similar to architecture style of PS1 and PS2. (manga futuristic looking, complete with hoover cars, moving walkways, and teleporters)
(for example I had in mind that rather than some medieval castle Cablon was imprisoned in the original Palman colony made from the starship that brough Alis and the colonists to Copto, but then again it could have been his original fortress/castle)
* Art style of characters and creatures would also be revised, making them look less like that they were drawn by Akira Toriyama. (I would like to go for a style similar to Phantasy Star Generation 1 but I also rather like the style of drawings in the PSG manual, a mix if possible)
One of the first enemies which style I really want to revise are the robot police, making them look less goofy and somewhat more fearsome/menacing.
* Better balanced gameplay and less unnecessary grinding that only frustrates the player.
Not sure about Magic/Techniques/ESP yet, perhaps the player characters would learn some skills themselves, while they can learn others at training centres in the various settlements.
And there are plenty more such changes I would like to implement to make this a better spin off to the main series.
Visually I have it in mind as something you would see on the Gameboy Advance (still love sprite art)
Perhaps a little pointless to write this down but I have been walking around with this idea for a while now.