Snorb wrote:Some years-late related clarification on the Red Cross symbol:
* In Phantasy Star I, hospitals were identified with a Red Cross symbol on the building, whether you were on Palma, Motavia, or Dezoris. The actual doctor at the shop counter isn't marked as such. The Red Cross symbol in the Nintendo Switch version (and presumably the Wii Virtual Console release) patches out the Red Cross symbol, replacing it with a red H.
* In Phantasy Star II, hospitals were identified with a Green Cross symbol on the building. This is slightly less unusual because the Dezorians state that toxic gas caused the Palman colonists to leave in a hurry, and they moved into the Palman-built cities. In any event, the Wii Virtual Console version (and presumably the Sega Genesis/Mega Drive rerelease compilations for modern consoles and PC) patch out the Green Cross symbol into a green H. (I can't comment about the Palman doctor portrait that appears when you visit a hospital because Googling "phantasy star ii doctor picture" gives us as the first result a far cuter doctor from Phantasy Star II. Squee.)
* In Phantasy Star III, hospitals Sanctums of Healing were represented not by a medical symbol, but by a nude goddess, arms crossed over her chest. A nurse on the Sanctum's second floor is dressed like a modern nurse, complete with Green Cross on her nurse's cap. The Wii Virtual Console release (and again, modern Genesis compilation rereleases, presumably) patch out the Green Cross on her cap, deleting it entirely.
* There are no hospitals in Phantasy Star IV. So there's nothing to patch out graphics-wise as far as medical symbols protected by the Geneva Conventions; the Wii Virtual Console release (and, again, compilation rereleases) do patch some Techniques so there's less full-screen flashing to protect photosensitive players. (It also patches the Level 99 Glitch, which was literally one line's worth of code, and even then, it doesn't patch it for Seth, but nobody's going to take the time to level him up to level 99, right?)
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