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 Post subject: Super Mario 30 years
PostPosted: Mon Sep 14, '15, 2:17 am 
Happy 30th Anniversary to Super Mario on today, September 13, 2015! :party: :proposetoast:

http://www.msn.com/en-us/news/technolog ... smsnnews11

http://mashable.com/2015/09/13/super-ma ... MYUypXWsku

http://www.cnn.com/2015/09/13/tech/supe ... index.html

Without a doubt one of the most popular and best video games of all time!

Reading all these articles above certainly brings back a lot of memories of times past spent playing one, or any, of the Super Mario family of video games.


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 Post subject: Re: Super Mario 30 years
PostPosted: Thu Sep 17, '15, 9:50 pm 
At the link below is an interesting article with a Nintendo designer who also worked on the Super Mario games:

http://www.usatoday.com/story/tech/gami ... /72263850/


And, find out about Google's tribute to Super Mario Brothers 30th anniversary here:

http://www.usatoday.com/story/tech/gami ... /72249026/


Last edited by Silver_Surfer1 on Thu Sep 17, '15, 9:50 pm, edited 1 time in total.

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 Post subject: Re: Super Mario 30 years
PostPosted: Fri Sep 18, '15, 5:51 am 
I want a Wii U just for Super Mario Maker.

Yes, I want to make my own Super Mario Bros. 3-style levels. ^_^


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 Post subject: Re: Super Mario 30 years
PostPosted: Fri Sep 18, '15, 2:39 pm 
We got Super Mario Maker for my roommate's birthday and it is quite fun. Making a game based entirely around user-created content seemed like a risky move, as making the creation tools easy to use is not a simple task. But Nintendo succeeded. Granted, it can be difficult to find the really good levels among the awful ones, but it's well worth it.


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 Post subject: Re: Super Mario 30 years
PostPosted: Thu Sep 24, '15, 10:02 pm 
This is probably off topic and tangential but whatever.

The concept of a level editor video game is fine, but is it really worth paying $60 for? That's the main thing I feel fairly uncomfortable about in regards to it.


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 Post subject: Re: Super Mario 30 years
PostPosted: Thu Sep 24, '15, 10:18 pm 
Hukos, you raise a perfectly valid point. Especially since Nintendo takes a very long time to let their games come down in price compared to other publishers. I guess that's a question the individual consumer has to decide for themselves.


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 Post subject: Re: Super Mario 30 years
PostPosted: Fri Sep 25, '15, 4:58 am 
I actually got to play Super Mario Maker with one of my friends' kids today. (I was killing some time before our weekly Vampire: The Masquerade game.)

I made a Bullseye Bill Launcher that fired Hammer Bros. instead of Bullseye Bills.

My friend's seven year old topped that by making a Lakitu that tossed Sledge Bros. instead of Spinies.

THIS GAME IS AWESOME.


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