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PostPosted: Sat Dec 15, '12, 2:18 am 
Hello fringes.

Here's your favorite remixer again back with a new remix: A love song for Gwyn, the PSIII town/village theme remixed entirely with classical instruments, no electronic whatsoever.

It was an extremely challenging but interesting experience.

You may use the media you wish:

Direct download.

Youtube video.

Listen, comment and enjoy!


PostPosted: Sat Dec 15, '12, 6:23 pm 
Beautiful remix ! Thank you so much for sharing :)

PostPosted: Sat Dec 15, '12, 10:18 pm 
Wow! That was beautiful! It made me think of BGM for a drama CD or an anime...

PostPosted: Sun Dec 16, '12, 6:25 am 
(throws cash)

Just take my money now!

PostPosted: Sun Dec 16, '12, 11:10 am 
Enjoy, that's the term ! It's realy a very very enjoyable remix and piece of art : lots of thanks aagain and keep up the good work !
As a matter of fact, you told us that it was, I quote from the Youtube link :
Quote:It is entirely made with classical instruments, no electronic samples

How do you work exactly ? Sure : only if you want to talk about it !!! ;) I thinks It'll be very interesting to share it with us :hyper:

PostPosted: Sun Dec 16, '12, 2:36 pm 
Thank you all, it's always a pleasure to share!

How do I work? I use a virtual studio called Reason.

When I remix, what I do is more or less always the same process. I listen to the original until I can tell every part from each other. Then I open Reason, add a bunch of generic piano instruments and write the melodies and bass lines note by note. This is the most boring part. Why?

I have zero talent with the piano/keyboard and I know next to no musical theory. Therefore I can't "play" the melody into reason, I have to write it note by note with mouse clicks on a score. What I do have is an extremely precise ear. I write music with a mathematics/electronics approach. I use numbers and filters, I use frequencies, phases and wavelengths a lot more than I use tabs or notes or chords.

When I am satisfied with the basics, I start picking the instruments I want and associate various part to then. From then comes the longest part of the job: change the melodies, expand on them, create new feels and effects. That last large part is vital. If you don't do that, all you get is a copy-paste of the game's song with replaced instruments. If you search Youtube for game remixes, this is a large majority of what you'll find. Remixes that have been made in 1-2 hours, people who blatantly import midi files into a music program like FL Studio, change the instruments and voila: here's a remix.

This Gwyn Love song took about oh... 50 hours to make I'd say. Deadly Mota easily took 200. I am a very slow worker because I try to reach for something new with the mix, not just a rehash.

I could show you older versions of some of my remix, partial and incomplete, that might help understand my process.

Myau56, si ya des concepts que tu as pas compris là-dedans, je peux expliquer en Français :)

PostPosted: Sun Dec 16, '12, 7:33 pm 
That's amazing, Aero!!

PostPosted: Mon Dec 17, '12, 9:34 pm 
It's something I really, really love doing so, it never feels like work at all. All I need is a few free hours and some inspiration.

PostPosted: Mon Dec 17, '12, 10:47 pm 
Thanks for all the explanations, Aeroprism ! I'll comment on them in a few hours ! Thanks a lot !!

PostPosted: Thu Dec 20, '12, 4:23 am 
Finally got around to listening to this on youtube and I must say it was absolutely beautiful. Easy to tell it was a labor of love from the special attention taken with it. Bravo!! I really liked the classical instruments and thought it added a very special romantic flavor! If you ever add lyrics, let us know. Lovely picture in the video also.


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