LordShibas wrote:I never played Dragon Quest III. How does the Job System in Dragon Quest III compare with the job system in Dragon Quest VII?
I've actually never played DQ VII, so I couldn't tell you how it compares. I would imagine that VII would be better, but I can't say for sure. I can tell you how III's system works though:
You are given one 'hero' -- this character is the character you control and has very rounded stats and spells. The hero may not change his class. For the rest of the characters, there are several classes to choose from: the warrior, the fighter, the mage, the cleric, the dealer (rounded member; also can appraise items and has some other money-based moves), the jester (clown), the thief, and the sage (special class; must acquire a certain item or have a level 20 Jester). As you can guess, all these classes acquire different skills and have different growth rates, but once they reach level 20, you can go to a certain temple and have them change their classes. Once they change their class, their level drops down to level one-- but rather than having the super low stats that level one characters tend to have, their current stats are cut in half (HP, MP, attack, etc). So that's a little better than making your character start from complete scratch. To make things even better, they keep the spells that they have learned in their previous classes. It is a time consuming process, but I find this job system fun.
You guys are probably like
XD