by Sixfortyfive » Fri Dec 12, '08, 5:08 am
I use most of them in a normal playthrough.
Triblaster, Firestorm, and Blizzard at various points in the beginning, depending on who has the most TP to spare.
Grandcross starting at the Air Castle and through the point where I get Elsydeon.
Shootingstar whenever Rune or Kyra are free to pair with Wren for a turn.
Silentwave, Circuitbreaker, and Conductthunder in a few machine battles (3x Dominator and whatnot).
Paladinblow if I take Hahn in the endgame (which I usually do).
Black Hole, Holocaust, Purifylight if I feel like powerleveling at the endgame (which I usually don't).
The only two that I never really use are Lethalimage and Destruct. I usually lose Alys before she learns Death, and the latter just isn't worth the cost.
One thing that hit me in a recent playthrough is that Grandcross is actually pointless once you have Elsydeon. The entire point of using Grandcross is that it gives Chaz access to Efess' holy elemental damage, but the Elsydeon is already affiliated with that element to begin with, so an Elsydeon Crosscut + Rune's Efess does just as much damage individually as they do combined.