by Thoul » Fri Nov 7, '08, 5:57 pm
They had to edit the story to make the game fit on a Famicom sized cart. PSIV's full story would have been much to large for a NES game, even with a lot of cutscenes removed. They also probably wanted to get it finished quickly.
I'm not sure if Seed as we know it even exists in the game - there's no explosion and there is a bank of computers, but I can't tell if Seed speaks.