enigmaopoeia wrote:One of these days, I'll finish the Text Adventures for Anna, Nei, Rolf, and Rudo.
Of the ones you have left, I recommend Rudo's. I really liked that one and thought it was surprisingly challenging, as far as these little text games go. Anna's is good for her back story, as is Nei's, though Nei's game has some bugs. Rolf's is... interesting, to say the least, but not very hard. Snorb will back me up on that one.
Wanderer From Ys wrote:Just curious how you are using Hugh late game. Because I usually end up giving him The Snow Crown and Storm gear to attack, a role Shir is better suited for, and Kain is better at Physical and tech attacks end game, unless there is something I'm missing. I'm guessing you just use him because you like him, and that's fine, I was just wondering if there were something more to it.
Obviously I'm not enigmaopoeia, but though I use Hugh the least, just like you, he does have a saving grace, and that is Vol/Savol. While it's pretty ineffective in his lower levels, the more you grind him, the more accurate the technique becomes. At the high levels, Savol deals more damage than Megid, the drawbacks being it only works against a group of enemies and not all of them, and Hugh still occasionally misses.
My biggest complaints about Hugh are twofold, and neither of them has anything to do with his character. One, you get him AFTER Biosystems. It would be nice to get him before then, so you can level him up sooner and you're not as immediately likely to replace him with Anna or Kain, which you get basically right after you get Hugh. You don't have to complete any dungeon tasks in between Hugh, Anna and Kain. Two, the game developers completely dropped the ball with Hugh's endgame armor. I'm pretty sure I'm remembering this correctly, but Hugh can't equip any chest protection above a ceramic chest. I think there are some PSII guides out there that claim he can equip a crystal chest or laconian armor of some sort, but he can't. You can put him behind a shield and give him storm gear, but really, if the game were better balanced, that wouldn't be the only option. If he doesn't have a shield while traveling around Dezo, he can die in a couple of hits. I always spam my combined snow crown/Amy's sashu double-defense-whammy when Hugh's in the party.
And one final note on Hugh, when he's equipped with laconian maces, the damage dealt isn't too shabby, really. It's not really THAT much less than the damage Kain does with the maces. It's just that Kain has some freaking awesome techs that oddly work on the paranormal enemies, he's a bit faster, and his defense is of course much higher.
And I still stand by my first post in this thread: The only character that's always in my party (aside from Rolf) is Rudo.