Oh, Thoul, which version of TP did you play?
I played the GameCube version. I don't have a Wii, so that was out. I probably would have gone for the 'Cube game anyway, thanks to the whole mirroring effect on the Wii version. I don't mind Link switching hands (he's always struck me as being more ambidextrous than left or right handed), but switching the whole world around is a bit much!
Thoul, I never played the first Grandia, but I had the second for the DC. I was quite impressed by the depth of the story. Was the first a lot like it?
Yes and no. The mechanics of the game are a lot similar (except for learning spells, that's much different). The story isn't as deep as Grandia II. That one had a lot of subplots with the whole religion, good/evil, traitors, reluctant hero and villian stuff. Grandia I is basically about a very optimistic boy who wants, more than anything, to go on an Adventure. Of course he winds up doing just that, making friends and saving the world along the way.
There is more depth to Grandia I than it sounds like from that, but it's not nearly as deep as Grandia II. It is impressive for a Saturn/early Playstation game.