Tsunami wrote:I've played [Ultima III] on the NES... What's that version like?
The DOS version of Ultima III is, like I said, interesting. You
have to make a party before you venture forth, just like in the NES version, but it doesn't have any premade characters.
The same eleven base classes (Alchemist, Barbarian, Cleric, Druid, Fighter, Illusionist, Lark, Paladin, Ranger, Thief, and Wizard) exist, as do the five races (Human, Elf, Dwarf, Fuzzy, and Bobit), but you can actively choose their gender (Male, Female, or Other). In the NES version, every Paladin, Cleric, Illusionist, and Lark was female- the other seven classes were male.
Once you're done with chargen, you're dumped into Sosaria. Things get different right off the bat- the NES version let you gain levels up to 5 (unless you had The Mark of Kings on your characters, in which case 25 was the max level). In the DOS version, the caps are 10/50. (Just in case anyone's wondering, levelling in Ultima III only improves your Max HP- to boost stats, you have to visit Shrines in Ambrosia.)
Another difference is what happens if you lost in combat. In the NES version, your party's leader is revived and is at Castle Britannia (often minus your ship. Don't worry, ships are easy to come by.) The DOS version, if your party dies.... well, make four new characters and play the game again, only without the stupid part where you all got killed by Daemons.
Or you could make a party of one new character, three of your old ones, pay to have the old ones revived, then remake your old party and revive the fourth guy.
And the big difference... graphics. The NES version had... well, it has like, 64 colors or so? I dunno, but the DOS version of Ultima III had four colors: Cyan, Magenta, White, and Black.
And we liked it.
Coming up soon: The differences between Ultima IV NES/DOS!
(Edit: Townspeople are a lot more articulate in the NES version- they even mention Mondain (from Ultima I) and Minax (from Ultima II)!)