Zio_Falz wrote:Well to be fair, I think even 1988 Nei and her one-piece nighty or teddy or whatever it's called, would have won Rolf the creepy stepbrother award long before PS Generations 2.
Parma Ham wrote:Yep, that's all true. Pretty obvious Nei and Rika were both designed by a dude.
There's actually an interview somewhere where Nei's designer looks back onto her design and says he has no idea what he was thinking at the time, I wonder how he would design now.
But on the topic of PSII being remade, one thing that always seemed got to me was how the party members you weren't using just stayed in Rolf's house twiddling their thumbs, never gaining anything new unless you swapped them out with other members (IF you even swapped out much to begin with).
Having a mix between Pokemon's Daycare (leveling up) and Xenoblade's Affinity system (learning/using skills of other members they're close to) would be a nice way to fix that I think. While Rolf is off with his current party, the ones left behind at his place are still able to level(maybe at half the xp you get while you're out) so you won't have to spend too much time trying to bring them up to speed if you want to swap out. They are also able to bond with one another at this time, which would result mainly in them teaching each other how to use techs/weapons but also in nice additional character interaction on the side.
For example, leaving Kain and Hugh at Rolf's house for a while would level them up slowly but also result in interactions between the 2 and Hugh learning some of Kain's techniques and vice versa due to them bonding in the time they spent together
(which also makes Kain more useful before robots attack and Hugh after, another thing that always got me).
I mean this wasn't obviously a thing in PSIV but when it did come time to swapping characters at least you didn't have to go regrind them or anything.....