I just read a good portion of the PS III review. I will not read the PS and PS TEOTM reviews (at least for some time) for the same reason I skip most things related to those games. I still have not played them (or enough of them).
I am surprised at how much I agree with most of your points (even though I hate the way the battle music sounds, I love the bells and all the parts where they are used).
I think I went to the classic games knowing the "story" would be a few sentences scattered through the entire game. And that I would have to complete the story by reading what all the NPCs had to say.
In this state of mind, I was ready to make my mind fill in whatever was not explicitly there, which makes the game very attractive to me. A friend on deviantART just commented on how I must love PS II, because of all the fan art I am creating for it in a (relatively) short time, and I replied that I could do things in the illustrations that I imagined while playing the game, but were not fleshed out in it. I also mentioned that I do not seem to get that motivation to draw things from more recent games, which is due to a combination of things already have been presented in the game in a very graphically detailed manner, so there is little sense on drawing them again, and because everybody else is already creating fan art for them, so the games have enough attention and do not need more.
So things like the first protagonist having a reason to marry Lena were not a problem for me, because I knew the reason was there. In any event, marrying Marina, whom he just met, was more of a shocker. He could still go and free her from the "monster" that kidnapped her, which is what a hero and a gentleman (or heroine and gentlewoman, too) would do, without needing to be in love with her as a motivation.
Also, I am in my first playthrough, so the fact all the other third generation heroes become obsolete by living the same story is still not something I have experienced.
I even made my mind ignore the fact that even I hate the monster designs AND (worst of all) their (short) animations. I hated the rappy groups at the start of the game (mainly because their constant 1HP attacks in large volumes put a dent on my hero's health), too, but the monsters kept getting worse and worse. But I liked the characters enough, so I may have thought to leave monsters out of any pics I create, and then simply stopped thinking rageful thoughts whenever I saw them. I still do not like them (and never will) but started ignoring them without noticing it.
So I am not one to defend the game, since any defense I may have mentioned, you already brought up in your own review. In any case, this was interesting for me since it made me think about my own instant-editing of what the game is and what I take from it.
Then again, I have years of experience with that. I can read the text of Dragon Quest II's spells doing x amount of HP damage, and my mind sees fire/wind/explosion effects instead, with a manga-style full battle going on. So it should not be such a shock that I would do the same with PS III.
Edit: I have not read the review of PS II. I will as soon as I get more time (if it is as long as this one, I will need it).
Also, who are you to call people "lazy"? You are just a lazy F-tard yourself.