What I take issue with is your repeated impugning of the integrity of PS3's developers. You got rather personal, wasting few opportunities to accuse them of laziness and incompetence. In a typical "angry review", that sort of talk is expected--it's what people are tuning in for. Like Tanith, I'm not a fan of that sort of thing, but I also understand that that's all part of their "act", stupid as it may be. However, in a sincere review like yours, I don't think there's any place for personal slurs. If a reviewer is going to paint a picture of a game dev as a lazy slug who doesn't want to do their job, then the reviewer had better make sure they can back that up. I don't think you succeeded in doing that at all.
To me, that's not being personal. Maybe its because of how I was raised, but calling someone lazy isn't a personal attack, its just a statement. I'm very blunt, so saying "you're lazy" isn't meant as an attack but more along the lines of "yeah you guys were lazy, don't do this again".
To take that as a personal attack would signify that you need to not let things bother you so much. But I was also raised in the kind of household where people would say things like that to each other very often and nothing was thought of it. People would call each other lazy and other things and never once took it as a personal affront.
It's not a secret that the team who worked on PS3 wasn't the most experienced; it's also not a secret that they didn't have a very long development cycle. I've never made a commercial video game before, but I know it takes a bit more than just "not being lazy" to make one get off the ground. There're budgeting concerns, time management concerns, marketing concerns, HR concerns, creative concerns, and on and on. It's not a walk in the park. With properly bad circumstances, even the best of developers can and will produce garbage. I don't know what Team PS3 had (or didn't have) to deal with, but I don't see much in your review to make me think you really know, either.
This feels like a the kind of "You can't criticize an artist if you're not one yourself" fallacy. Yes, making a game is hard but that doesn't absolve someone of any criticism that comes from the perception of lazy game design. With the amount of design decisions that don't make any sense from a pragmatic point of view, the logical extension is that the designers were lazy.
Its like how even if someone makes a bad song, a lot of work went into making that song. However, you can still say it was a terrible song. You can even claim that the songwriter was lazy for not going outside of their boundaries or because they made weird composition choices that make no logical sense.
Here's the scenario I imagine is closest to reality: Team PS3 was inexperienced and on a pretty tight schedule. Their design was overly ambitious, and they found themselves unable to deliver as their deadline drew near. Instead of infusing more staff and money into the project, the "suits" probably figured they could break closer to even if they just shipped the game in its ugly-but-playable state. (Or whoever was pulling the purse strings was TRULY incompetent and believed PS3 was in good enough shape to rake in the dough.) Whatever the case, they put together what they had, released to market, and the rest is history. Now, I can't prove that this is the way things went. But what I've said is plausible. What plausible explanation can you give for nearly every inadequacy in that game's being attributable to laziness or negligence? Do you think the team members wanted to get themselves fired? Unless there's some real evidence to support this "laziness", I just don't buy it.
This doesn't explain stuff like why the Escapipe glitch exists and why the devs didn't fix it even though they figured they should reference it in their own game. Instead of you know, taking THAT time they used to make a joke and instead making their game less buggy. That's the kind of laziness I don't like. If you've got time to make a terrible joke about a game-breaking glitch, then you have time to fix your damn bug (Which of course could have easily been done by not having the opening town sell Escapipes, but apparently that's too complex of a task)
Like I mentioned before, calling someone lazy isn't a personal attack, as far as I'm concerned. A personal attack would be using a whole string of obscenities that I can't repeat on this forum followed by "Oh and I hope you kill yourself" (note that this is merely an example and I don't actually want anyone to do that). THAT would be a personal attack.
Maybe I'm just really,
really blunt and take an extreme view of what constitutes a personal attack but to me, that goes down a slippery slope where the slightest criticism suddenly becomes a personal attack. And in that kind of scenario, nothing ever gets done because no one ever criticizes anyone else.