"Well then. You and Mira should get along wonderfully!" Rio teased. Before she could say anything else, Pyke returned to the counter.
Reaching into his robes, he withdrew two small flat gray cards, handing one each to Castiel and Rebecca. "There's yer access cards," he said. "With them, ya can get anywhere in the base yer allowed. First one's on the house, but if ya lose it, that's a cool hundred Meseta fine to get a new one. Don't put magnets near it, don't try to pick locks with it, and for all that's sacred in Algo,
do not spill coffee on it. You should have been around for what I shouted at Reichert when he dripped ice cream all over his. Yech."
"I was," Rio replied. "You sounded pretty mad."
"Hell, that was my tranquil fury," the Motavian interrupted. "Nowhere near actual tangible Motavian war-rage. Speakin' of war..." From under the robe, Pyke then drew
a long rifle, carefully handing it to Rio. "There's yer gun back, Collins. Modded the loader so it can actually stand up to ya using that... what do ya call it? Rapid Shot?"
"Frenzy."
"Whatever. Anyways, it'll stand up ta repeat abuse this time. Stock's laerma now, so ya can bash somethin' with it if ya need to."
Read my social stuff!The ramblings of an oldish geezer on Facebook.
@SnorbESnorb on Twitter. The "E" stands for "Everything."
Play my games!The ArrrPG - A game I made about being a pirate. This be a first draft, matey! Though it plays just fine, clap yer eyes on th' eventual Revised an' Expanded Edition and you'll be pleased, by thunder!
Nakama: A Card Game of Magical Girls - A completely un-playtested card game about being a magical girl.
Well, excuse me while I defy all laws of logic and common sense and do it anyway.