Interview with Rieko Kodama in Nintendo Power

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Re: Interview with Rieko Kodama in Nintendo Power

Postby Thoul » Sat Jan 23, '10, 7:46 pm

CommieCowboy wrote:You'd have thought that the success of FF7 and FF Tactics would have given Sega an excuse to continue the traditional Phantasy Star and Shining Force games, no?


I think Sega just doesn't want to do a traditional or strategy RPG any more. There have been tons of them that were very successful, so it's a great genre to be in. Sega just seems to want to avoid that aspect of the market now.
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Re: Interview with Rieko Kodama in Nintendo Power

Postby Abominae » Sat Jan 23, '10, 9:29 pm

CommieCowboy wrote:You'd have thought that the success of FF7 and FF Tactics would have given Sega an excuse to continue the traditional Phantasy Star and Shining Force games, no?

I really liked some of the ideas that the new Shining Force games implemented... But Sega doesn't give their designers the time they need to fix imbalances

Tsunami wrote:I always presumed that Rika's blood would mix with the Palmans, which means her bloodline would inevitably thin out over time.

Which prompted my incest comment.

Tsunami wrote:I've known a few different people who wanted to write their own PSV (including myself at some point), but I find it to be interesting with how different each story/setting is. Personally, I'd like to see at least one PSV attempt be finished and not have ideas that I find myself disagreeing with. >_>

Would you care to discuss this? I do have a (mostly) complete story ready to be worked on.
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Re: Interview with Rieko Kodama in Nintendo Power

Postby Tsunami » Sun Jan 24, '10, 8:20 am

Abominae wrote:
Tsunami wrote:I always presumed that Rika's blood would mix with the Palmans, which means her bloodline would inevitably thin out over time.
Which prompted my incest comment.
But, that wouldn't be healthy for the race overall with imbreeding (unless Rika has super-genes!). Thought icks me out, so I just presume that wouldn't be the case. =P

Abominae wrote:
Tsunami wrote:I've known a few different people who wanted to write their own PSV (including myself at some point), but I find it to be interesting with how different each story/setting is. Personally, I'd like to see at least one PSV attempt be finished and not have ideas that I find myself disagreeing with. >_>
Would you care to discuss this? I do have a (mostly) complete story ready to be worked on.
Sure, I will happily drop you a PM. ^^
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Re: Interview with Rieko Kodama in Nintendo Power

Postby thepeaguy » Thu May 20, '10, 1:43 am

I think Sega just doesn't want to do a traditional or strategy RPG any more. There have been tons of them that were very successful, so it's a great genre to be in. Sega just seems to want to avoid that aspect of the market now.


I feel that Sega has a track record of neglecting the game developers of their company which gave them diverse titles in favour of profit: Yu Suzuki, Reiko Kodama, Takahashi Bros (Shining Series founders), etc. Nintendo's lot gets the respect they deserve while Sega's just get shifted to small projects and such.

Sega is gradually becoming more of a casual gaming company like EA these days, thanks to being bought out by Sammy.
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Re: Interview with Rieko Kodama in Nintendo Power

Postby XXXG-00W0 WING-0 » Thu May 20, '10, 3:01 am

I think it's a weird coincidence they actually made Valkyria Chronicles and then the second on the PSP...

It's a shame they don't place developers that made big franchises in the spotlight more often. It's even more shameful that they stay in Sega, being treated like that.
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Re: Interview with Rieko Kodama in Nintendo Power

Postby Tanith » Thu May 20, '10, 4:50 am

Tsunami wrote:But, that wouldn't be healthy for the race overall with imbreeding (unless Rika has super-genes!). Thought icks me out, so I just presume that wouldn't be the case. =P

What Seed should have done is create a male numan so that just in case something goes awry (and it did) and it's the only numan created, it can at least breed with any number of human females. Rika could have multiple partners, sure, but she'd be held down by the time it takes for her to gestate. Not a problem for a male numan... as far as I know...

Not as good as Snorb, but I'll give this a try:

Wren: So you see, Riko, it's up to you to produce a hominid race suitable for life on Motavia.
Riko: But I'm the only one! That means-
Rune: *interrupts* Go get 'em, tiger. Er, whatever kind of animal you are...
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Re: Interview with Rieko Kodama in Nintendo Power

Postby Thoul » Thu May 20, '10, 11:20 am

thepeaguy wrote:I feel that Sega has a track record of neglecting the game developers of their company which gave them diverse titles in favour of profit:


Yeah, that does seem to be a pattern there. Yuji Naka was being treated pretty well for a while, but his star seems to have waned now that PS Online is finally over and done with. It's certainly a different corporate attitude compared to Nintendo, where Shigeru Miyamoto has become a name nearly every gamer has heard at least once.

Sega is gradually becoming more of a casual gaming company like EA these days, thanks to being bought out by Sammy.


Hm, true. They even do movie tie-in games now, which is something that wouldn't have been Sega material back in the Genesis days. And you can't get more casual than some of the online stuff Sega has been doing in the past year or two.
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