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PostPosted: Wed Jun 13, '12, 11:29 am 
Atelier Meruru is the Australian copy and Atelier Totori is a US copy which is weird because the store I bought it from doesn’t usually sell US games and only PAL territory ones. I don’t care though because; thankfully the PS3 is region free. I’ve pretty much introduced myself to this series in reverse as the first game I’ve played and nearly completed is Meruru, which is the last in this series. :/


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PostPosted: Wed Jun 13, '12, 9:50 pm 
Nice covers for the two versions ! Thanks a lot about the sharing :)


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PostPosted: Mon Jul 2, '12, 3:59 am 
Just in time for my birthday, I found 2 (brand new, factory sealed!) PS2 games at my local arcade/game store.

First up is Megaman X Collection. To be honest, I already have the GameCube version (which is pretty rare), but I got this one because I play PS2 much more than GC. Not to mention the GC's big A button making it awkward charge up a shot and dash at the same time.

Next we have KOF Orochi Hen. This is different from the US Orochi Saga Collection since it doesn't have KOF '94 or '98, but it does have stuff the US collection doesn't have, like color editing and arranged music. I still have to get SwapMagic before I can play it because it's Japanese.

Image


Last edited by Flames of Yagami on Mon Jul 2, '12, 3:59 am, edited 1 time in total.

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PostPosted: Mon Jul 2, '12, 9:55 pm 
Nice finds! It is getting harder to find good PS2 games that are still sealed, so those are some good treasures there.


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PostPosted: Tue Jul 3, '12, 12:24 pm 
Ah I haven't seen that the two PS2 games were sealed : sealed games, on any console system, are indeed very rare to find nowadays ! So nice pick :)


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PostPosted: Tue Jul 3, '12, 10:05 pm 
My recent acquisitions are not exciting to show because they were digital titles. However, I have got my first proper Vita title, Gravity Rush. And yes, it is really great.


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PostPosted: Tue Jul 3, '12, 10:13 pm 
TILI : Soon, digital titles are (unfortunately) going to be more and more important :(


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PostPosted: Wed Jul 4, '12, 2:04 am 
The sad thing is that physical titles are coming with less and less resources. For example, most Vita games don't have an instruction manual, just the cartridge and the cover. As much as I love physical, there is no point paying double here in Brazil for a plastic cover.


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PostPosted: Wed Jul 4, '12, 1:19 pm 
Ah the problem of the instruction manual is a shame ! The instruction manual is absolutely indispensable ! Even some editors are starting to not put anyone in plastic boxes (that's a shame) but maybe some will make us pay for this in the future !!!! :( Awfull...


Last edited by myau56 on Wed Jul 4, '12, 1:19 pm, edited 1 time in total.

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PostPosted: Wed Jul 4, '12, 6:10 pm 
The decline of manuals is a terrible thing. I suppose it is good to have in-game tutorials and references, but I've always found having a printed resource easier for a quick refresher. I have to agree that there's no much point in paying extra for just a box, though.


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