by Fogeltje » Mon Jan 2, '12, 11:07 pm
I found this game yesterday and I like it. Sure, it has language that you will not find in any other PS game, but I didn't let me bother by that. There are some glitches and bugs here and there and the spelling could use some work every now and again but it place nicely. And yes, you can branch off during the story line. Without spoiling too much, it comes down to a starting civil war between Mother Brain and her minions and a anti-MB movement. Your character plays a mercenary that happens to get caught up in this and as the game progresses you can either start working for MB or the "rebels". Apparently there's a third path also, probably a neutral one.
You see a lot of references to both PSI, PSII and PSIII which is nice I think. Enemies are borrowed from all those three games and graphics are used from PSI and PSII. I really liked going back to Palma. It's basically still the same planet but with a new artic region north of Baya Malaya (which I haven't been to yet). You start out in Abion which now has a sea and airport and can walk to Loar which is now a city. The cave connecting the island with the Gothic/Bortevo island is also still there and can be used (in some paths you take). Bortevo had been rebuild, Gothic village is a city now and the Underground passage still exists. You can meet an odd droid named Habsy in there. And in front of the Governor of Abion's residence you encounter a preaching mad man with the name of Orakio. Oddly there's also someone called Lyle, probably an ancestor of PSIII Lyle. I also met Tyler who was dismantling his spacecraft (same sprite as the Luveno from PSI which was a nice touch).
I haven't played through the full game yet but I intent to finish it at least once. I think I'm on the "good" path right now.
"Rolf, there's no hope for me. If Neifirst is dead, I must die, too."
And in so saying, Nei silently closed her eyes.