Tanith, these questions are some of the most thought-provoking, intelligent inquiries I've encountered regarding this particular RP game. However, it's been a long since since I've played the game completely through, so I'll try to give my two cents with brevity.
What do you think of the importance of marriage in the game? Is it simply a part of the generational tactic Sega used to garner interest in the game, or does it have deeper meaning to the people aboard the Alisa III?
Often, I jokingly refer to PSIII as "Phantasy Star with mustaches and harems," but to be honest, I think the RP game is meant to be a lenthy quest, and marriage is, thereby, meant to be central. It does make the game all the more interesting with the different directional possibilities. When I first played the game, I remember choosing Maia, but then I didn't really "like" Ayn, or Ayn's quest, for that matter. When I played it again by choosing Lena, I found Nial's quest to be more enjoyable and exciting. So, to answer your question, I think the marriage thing is a little bit of both; for the sake of the storyline, as well as allure.
The choosing of different women who are seemingly just dying to marry you is silly and yes, a bit misogynistic, but it does add interest, and does add to the overall interesting and varying storyline.
Why are history and tradition seemingly almost entirely oral in this game, and why is it so secretive?
I'm among the consensus that Dark Force is to blame. United a people stand, divided they fall, so it's all about division and conquest; military genuises such as Julius Caesar knew this and used it to his advantage. But I think the Orakian versus Layan aspect of the game is what really makes the game so fascinating; it goes to prove how people easily and thoughtlessly discriminate, and have done so throughout history. The notion of discrimination and prejudice is a key message of the game, and I think its overall message is an enlightening one.
What has happened that would cause technology to be abandoned except for a few villages of important workers that keep the ship running?
Seemingly elitist, perhaps? But I agree that it's most likely Dark Force again at play, and the control tactics associated.
Why do the women of Alisa III place so much of their self-worth on finding a suitable partner? Follow-up question: There's nothing to suggest in PSI or PSII that the people of Algo are a patriarchal society, so why has this society reverted to patriarchy, no matter if you're Layan or Orakian?
This is a very anthropological question. Layan culture is ostensibly feminine and probably matriarchal -- even the guys are more feminine in demeanor than the Orakians -- and Laya is worshipped as a goddess. That said, Layan women, however, seem to be more demure than Orakian women; you have Sari and Lena who are real tough gals, and there's not much to suggest that even they are completely taking a step down for the male in a probable patriarchy. I think the eager willingness to marry has much to do with reproducing, and perhaps the idea of having a family in a sparse population was the goal for all.
Finally, (and this question was prompted by the mini discussion in RW's fan art thread) are Layans, particularly direct descendants and particularly females, more than just human? The original Laya was venerated as an almost god in the game, her sister has a blue aura (even years after she was woken from her cryogenic hibernation), Gwyn is clairvoyant, and Layans are the only ones who know how to use techniques. If you do not marry Laya-the-Younger in the second generation, she goes back to sleep. Did she consider herself an important relic rather than someone who could go on without marrying another royal? (What a sad existence, by the way.)
Great question. I think esper blood is one hint, but Laya herself may also be a bit of a demi-goddess. Laya the Younger was most certainly the last immediate family member of the family, so I would say that she is, most certainly, an important relic, probably with a greater purpose.
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