Last night I tinkered with editing the font -- it turned out great and was easy to do.
I checked out the project roadmap, and, if it's possible, I think portrait editing would also be very nice (I would have a blast with that).
hugues wrote:I debated adding them to the weapons & armor page since in theory you could assign stat modifiers to them. The thing I spent a lot of (wasted) time on was figuring out how to change the events tied to the buckle items. For example, when you get the sapphire it opens the Landen-Aquatica passage. However, just having the sapphire doesn't do anything, it actually opens when you open the chest containing the sapphire. When/if I crack that I was thinking of a separate "gem" page.
Maybe whenever I come up with a new feature I'll just add these to the weapons & armor page where they belong.
I think that event editing sounds interesting, but I can only imagine how hard it would be to figure it out. Still, simply being able to modify the stats would give somewhat worthless items more importance when it comes to who's holding what.
hugues wrote:To make matters more complicated, Mega Drive images are a fixed size which is OK because the PSIII image has plenty of empty space. However, expanding a string would mean needing to move things around into this free space. It's this kind of challenge that kills things like "retranslation" projects because fitting the full original dialog into the space available is extremely difficult.
I wonder if, rather than moving things around, the space itself can be filled?
I don't know much about this, though.
Kaloes wrote:i like messing with this program.. how did you make it? and is there one for PSIV and where / how can i obtain it ^_^
I knew of someone who wanted to make a PSIV editor, but apparently it didn't happen.