Phantasy Star V

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What Do you think?

Really amazed and Wanting to play it
12
71%
Looks good
2
12%
Its not great but still looks ok
0
No votes
Pretty Dull if you ask me
2
12%
I hate your game, how dare you call it phantasy star V.
1
6%
 
Total votes : 17

Postby Heikabuchi » Wed Nov 7, '07, 7:25 am

Actualy it's a lot easier than you think. All I did was edit a few things on Gryz. You can probobly do a lot more than you think you can do. You could talk with THP and see what you can do to help.
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Postby Tsunami » Wed Nov 7, '07, 10:32 am

The Buck animation looks good. I'd say touch up some of the shading where it's inconsistant (i.e., along the sleeves there's no outline) and where the black stands out (on the hat, maybe make the black lines on the inner part of the hat be a dark red?), and it should be fine.

Also, I noticed on the 2nd Buck animation, there's green appearing between the hat and gun when the single gun is raised the first time.

...and I'm hoping that I'm not coming off as too nitpicky here, but I feel that any Phantasy Star fangame deserves attention when it comes to every small detail. :idea:
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Postby HTD » Wed Nov 7, '07, 4:29 pm

No your not being nitpicky, this is the type of Advice were after.

My opinions on the buck animation is.... it needs a final shade of darker colour.
I like the new attack also Andy looks extreme in a good way.
The gravity of when buck aims his gun would mean the grys part would go back to being low again, good stuf though.

I will just say that my intentions are to have the idle pictures animated.
So for example when your choosing your command the characters will have active breathing and stances that show this to give it that extra feel of realism this is gonna take a little work but i should have it done later.

Below is a little example that isnt at all finished to give you an idea what i mean.

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Last edited by HTD on Wed Nov 7, '07, 5:44 pm, edited 1 time in total.
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Postby Heikabuchi » Wed Nov 7, '07, 4:31 pm

Thanks Tsunami! ^_^ I'll get right on it!
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Postby Thoul » Wed Nov 7, '07, 6:16 pm

Buck is much improved. Nice work!

I will just say that my intentions are to have the idle pictures animated.


That will be a nice touch! I couldn't believe that even the official remakes of PSI and PSII didn't do something like that.
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Postby Heikabuchi » Wed Nov 7, '07, 9:10 pm

Thanks Thoul! =D
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Postby SparkyIII » Wed Nov 7, '07, 10:39 pm

The animation is what I can't figure out, how does it move? Like what programs you use?
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Postby Heikabuchi » Wed Nov 7, '07, 10:44 pm

If you add me to MSN, I'll show you exactly how I did it.
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Postby Heikabuchi » Wed Nov 7, '07, 10:55 pm

Although it's still in its begining stages of development, I thought I'd give everyone a little peak of what I've been working on.

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Postby Heikabuchi » Wed Nov 7, '07, 10:57 pm

Updated Buckshot! Tell me what you think.

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