IntroductionI remember back in Grade four, I started to make my own PSIV card game, and I even had around 50 cards drawn up. Sadly, all I have is card left and half of it is missing. I remember that the rules were based more on that of Yu-Gi-Oh, since at the time that's the only card game I played at the time besides Pokemon when I was younger.
However, if I were to do this now, I'd completely remake it with my own rules. However, this would be a large project and I would need a lot of help. Heck, who knows, I might even figure out a way to convert into an online game. But for now, I suppose they'd be collectible.
Well, here's what I got so far. All content below this point is subject to change at any time.
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Character CardsEach character will have four stats.
- HP - Each character will start with predetermined Hit Points (HP). These are needed for a character to stay out on the field. Once a characters HP reaches zero, they will be knocked out and put in the graveyard pile.
- TP -Technique Points (TP) are used for special abilities and skills that a character has on their card. Each character has a predetermined amount of TP and, once this value reaches zero, or there isn't enough TP to cast anymore. A character will be stuck attacking only.
- ATK - Attack (ATK) is used to determine the damage done to the opponent. If ATK is higher than DEF, subtract enemies HP with your characters ATK. Also, divide your ATK in half and subtract it form enemies DEF.
- DEF - Defense (DEF) is used as a natural shield. If DEF is higher than the opponents ATK, then half damage is taken.
Hopefully I didn't lose anyone there. If you have any questions about what I meant just ask and I'll give an example.