Tsunami wrote:I've done that with Rudo, actually. Up to a certain point, he was doing more damage with a pair of knives than with a gun.
Then you'll like at least two of the equipment changes I've made!
Last night, I decided to make Star Mist and Moon Dew for sale on Dezoris since I have horrible memories of spending hours with Shir at the Paseo Tool shop.
Trimate is available at every Tool Shop from Zema on too.
I also finished a bunch of the Dezoris enemies. It's slowed me again, as there so many new equipment options that I've introduced at this point, that many of the characters of several setups that you can customize them to. It makes for longer testing, but I think the new options will be fun!
The last set from Menobe on is going to take a bit longer than others too, since I think I should recheck them again at Noah to make sure I balanced them ok. Evidently nearly every one (or maybe all) of the Aeroprism dungeon enemies show up at Noah again. I don't want them to be too powerful, as they would sap the party's strength too much before reaching the bosses in Noah, so to be safe, I'll recheck them.
I've been trying to come up with a good way to change the game text. It's going to take a while for me to catalogue in a spreadsheet the entire text database to find the lines I want to change, but I think that will be easier that searching for one line at a time. Perhaps I should note all the lines I want to change on paper first, and search for them one at a time that way... It's hard to say what the best method will be since, as far as I can tell, all the text is thrown in together, from the shop dialogue to the battle messages, to the actual text. Either way, documenting the text is by far the biggest time-consumer of the remaining steps.
I'm going to go ahead and release the Normal mode before the Hard version, since it will take a while to redo all the monsters again. I'm also going to release it without very little play-testing
, which could be dangerous, to free me up to move on to the Hard mode. I'm going to ask the first testers to keep me up on their Meseta at various points of the game, because I'm having a difficult time projecting how what the encounter rate is in the game, (I'm aiming high, since I think the rate is pretty high.)
Lastly, this Normal version is looking significantly easier on Dezoris. I don't think it's down to the difficulty of PSIV, but the new Techs characters get, the extra TP, the new equipment options, etc. should make it a little less difficult than I first though, a la Purgatory Mode for PSIV. Though I'm not sure that I should try to crank it up anyway, since so many people think it was the hardest game ever. An easier version might open this game up to first time PS players.
"Impossible is just a word people use to make themselves feel better when they quit." Vyse, Skies of Arcadia Legends.