I enjoy the Katamari games, but I find I generally will play them in one blast and then not touch them for a while, because they are repetitive (if addicting at the time!)
If I had a name a game I've had like that...well, really, I now feel this way about a lot of 3D platformers nowadays. I played through Jak & Daxter recently...while it was a good game, good platformer, that was just the problem. The core gameplay just did not evolve very much and the game was too long to not really change. It didn't help that the story felt a bit bare-bones and uncreative, with little in terms of character development. Of course, it did get harder later on, but sometimes harder just felt like a lot of cheap deaths and a difficult camera.
Last edited by Wolf Bird on Mon Oct 21, '13, 10:23 pm, edited 1 time in total.
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