Night Watch

Adventures in board based gaming.

Night Watch

Postby Atlinsmere » Fri Feb 27, '09, 9:17 am

Well, I was bored and was hoping to increase activity on the PSIV board on GameFaqs but figured I'd post this here as well. So, here we are with yet another RP.
[UPDATE - Added Important Events so people have a better idea of what's going on]
========================================================================
The story thus far
The year is 2365. Despite the struggle that ocurred in Algo by Chaz and Co. 81 years ago, they were only able to slow the outbreak of biomonsters. Motavia became overrun by the monsters and most towns now serve as a nest for monsters. During the day the monsters tend to stay away from civilization but at night, they seem to attack anything that moves.

In order to protect the cities, the Hunter's Guild created a special task force called Special Tactics And Night Defense (S.T.A.N.D) to help watch over the city at night in the city and at the borders.

Important Events
-AW 2298, New Paseo established. 30 Miles east of the ghost town Mile.
-AW 2356, Nalya is attacked by monsters and now serves as a nest.
NOTE: This will change as things progress and other events happen. (This RP and the one on GameFaqs happen during the same time, so don't be surprised if this changes at any point in time.)
=======================================================================
Character Rules
1. You may have a maximum of 3 characters.
2. No making your characters super-strong
3. Try to make your characters believable, give them some flaws.
4. I don't want no mysterious background type characters, please.

Other Rules
1. No controlling other peoples characters unless you have permission or it some small action like "touching a shoulder"
2. No ruining other people's characters images. Let's say that in another RP, another person made my one character say a line that made him seem like a pedophile even though he wasn't. We still joke about it.

=======================================================================
Character Template
Name:
Age:
Sex:
Class:
Race:
Height:
Weight:
Appearance:
~eye color:
~hair color:
~hair style:
~Clothes:
~Accessories:
Equipment:
Character History:
Other:
Techs:
Skills:
=======================================================================

And one last thing. "Beware the night!" Alright now, have fun.
Last edited by Atlinsmere on Wed Mar 11, '09, 1:47 am, edited 3 times in total.
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Postby Atlinsmere » Fri Feb 27, '09, 9:42 am

I guess I'll post a character as an example(and to use =P) before heading to bed.
[EDIT: I changed my character information.]

Name: Conner Miles Grant
Age: 22
Sex: Male
Class: Gunner [S.T.A.N.D.]
Race: Palman
Height: 5'11
Weight: 192 lbs
Appearance:
~eye color: Forest Green
~hair color: Midnight Black
~hair style: Thin, short, messy
~Clothes: S.T.A.N.D. Uniform basic (Basically think of a military uniform just Cyan with a red S.T.A.N.D. arm band on left arm)
~Accessories: Red S.T.A.N.D. armband on left arm. Black bracelet with the words "HOPE" in white on right.
Equipment: Twin M-9 Beretta 9mm Handgun (15 rounds, bullets custom made - This is because guns don't really exist yet =P), Titanium Dagger, Carbon Suit
Character History: Conner was a resident of New Paseo which was founded 2298 apprx. 30 miles east of the ghost town Mile. However, due to the danger level surrounding New Paseo, Conner and his sister moved to Aiedo where he met up with his grandfather and began living in his household. Tired of the dangers of the world, Conner made his guns after accidentally making gunpowder in hopes of creating a weapon strong enough to destroy the monsters. After many attempted fails, he finally came up with the final product which he named himself. With his new weapons he joined the Hunter's Guild and after a year of service as a Hunter. Conner became a member of S.T.A.N.D. and is now on the night watch of Aiedo's border.
Other: Conner has a 15 year old sister who he protects with his life.
Techs: Foi, GiFoi, Gra
Skills: None (He never bothered learning any)
Last edited by Atlinsmere on Tue Mar 10, '09, 11:43 pm, edited 2 times in total.
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Postby Srijita » Mon Mar 9, '09, 11:39 pm

Is this going to be played here? Or only on GameFaqs?
Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience. - C. S. Lewis
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Postby Atlinsmere » Tue Mar 10, '09, 2:10 am

I was really hoping for both. But nobody bothered to sign up on this one so it's been dying a slow death. >_>
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Postby Srijita » Tue Mar 10, '09, 9:49 pm

That's a shame; it's an interesting premise. I've only just noticed this thread, but given a couple of days, I'm sure I could come up with a couple of three-dimensional characters who would fit into this scenario.
Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience. - C. S. Lewis
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Postby Atlinsmere » Tue Mar 10, '09, 11:20 pm

Alright. Sweet. I'm looking forward to it Srijita.
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Re: Night Watch

Postby Silver_Surfer1 » Thu Aug 19, '10, 10:29 pm

Sorry, I just now noticed this one. How is it coming along ... or is it?
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:rose: Happy 26th Anniversary Fringes Of Algo~Founded April 01, 1997 :rose:

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Re: Night Watch

Postby Atlinsmere » Thu Aug 19, '10, 10:32 pm

I think it's dead
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Re: Night Watch

Postby Silver_Surfer1 » Thu Aug 19, '10, 11:26 pm

:lol:
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:rose: Happy 26th Anniversary Fringes Of Algo~Founded April 01, 1997 :rose:

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Re: Night Watch

Postby Atlinsmere » Thu Aug 19, '10, 11:27 pm

I know right. If I can though, I think I'm going to attempt to revive this.
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