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 Post subject: AirEngine
PostPosted: Sat Apr 24, '10, 10:43 am 
Hi there! I'm AirWolF and I'm developing 2D engine for RPG games. It's freeware, and already have something to show. Here's a beta version with non-IDE (map,NPC,item,iventory,teleports) editors. Documents are included. I used PS2 and 4 sprites to show how this engine works :) It's still incomplete, but I'm doing my best. Hope you'll check this out, Lyla :)

http://www.filefront.com/16230763/AirEngine.rar


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 Post subject: Re: AirEngine
PostPosted: Sun Apr 25, '10, 3:12 am 
Sweet AirWolf (It's now AW, unless I decide it's too confusing =P) I'll have to check it out. Who knows, I might even get around to making a game with it. Who knows, if I get better at C++/ruby/etc I might even be able to help. But those are on my list of things to do. =P


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 Post subject: Re: AirEngine
PostPosted: Tue Apr 27, '10, 3:42 pm 
New update. Fixed all bugs in use/drop system and new feature - chests!!!
I've left 1 chest in Paseo where you can get potion into your iventory :)

Here's link - http://www.filefront.com/16265065/AirEngine.rar

Ah, btw, this version is also with parser for game objects, so you can make your own world, if ur interested, of course :)

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There's screenies :)


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 Post subject: Re: AirEngine
PostPosted: Tue Apr 27, '10, 5:00 pm 
It's looking great! :) I hope this leads to some great fan games.


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