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PostPosted: Mon Nov 30, '15, 11:26 pm 
FreshFeeling wrote:As a data digger, I'm reasonably sure that thing doesn't exist. There's certainly only one enemy called Gicefalgue.


Ah, ok.

I wonder what they put it on their website for...


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PostPosted: Sat Dec 12, '15, 4:25 pm 
It could be that the sprite/palette combo exists. I don't know much at all about how graphics are stored/called in this game. There's definitely no statistics for it though.


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PostPosted: Sat Dec 19, '15, 11:46 am 
Oh. That must be the case then.


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PostPosted: Sat Jan 30, '16, 10:50 pm 
And also, graphics can be weird in the game.

Zio has a full set of walking sprites/direction facings, but they're unused.


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PostPosted: Sun Jan 31, '16, 7:59 pm 
Scootaloo wrote:And also, graphics can be weird in the game.

Zio has a full set of walking sprites/direction facings, but they're unused.


Its possible they made the sprites in anticipation of having him actually walk around and stuff, but it never really came up, so there was no reason to use them.


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PostPosted: Sun Jan 31, '16, 8:28 pm 
Hukos wrote:
Scootaloo wrote:And also, graphics can be weird in the game.

Zio has a full set of walking sprites/direction facings, but they're unused.


Its possible they made the sprites in anticipation of having him actually walk around and stuff, but it never really came up, so there was no reason to use them.


That's likely the case. And that isn't the only case of unused sprites, the Priest in the Gumbious Temple who watches the Eclipse Torch has a full set of sprites but never walks around, but he will turn to face the player.

And back to the enemy... I'm pretty sure it doesn't exist, I've never heard of it, but I'm not sure why it was on that website.

But come to think of it, why was there no recolour of the Zoran Bolt? It would've been cool.


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PostPosted: Tue Feb 9, '16, 2:51 pm 
Hukos wrote:
Scootaloo wrote:And also, graphics can be weird in the game.

Zio has a full set of walking sprites/direction facings, but they're unused.


Its possible they made the sprites in anticipation of having him actually walk around and stuff, but it never really came up, so there was no reason to use them.

Was he a planned playable character at one point? :)


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PostPosted: Tue Feb 9, '16, 11:43 pm 
FreshFeeling wrote:
Hukos wrote:
Scootaloo wrote:And also, graphics can be weird in the game.

Zio has a full set of walking sprites/direction facings, but they're unused.


Its possible they made the sprites in anticipation of having him actually walk around and stuff, but it never really came up, so there was no reason to use them.

Was he a planned playable character at one point? :)


LadyAbaxa told me that the game loads his sprite set into VRAM the one time it needs his sprites, and there's no reason he couldn't walk around as it is a complete walk cycle, and the other sprites weren't needed and there was no reason to delete them.

So, nothing completely interesting.


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PostPosted: Wed Feb 10, '16, 1:33 am 
Isn't it funny that his sprite(s) are only used once. Never occurred to me before!


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PostPosted: Thu Feb 11, '16, 4:30 pm 
It is pretty strange. But then again, Lashiec's and Dark Force 1-2's sprites are only used once also.


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