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Gryz

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Rune_Walsh
Hunter
Hunter

Joined: Jun 12, '08
Posts: 134
Post subject: Gryz PostPosted: Sat Aug 9, '08, 1:26 am 
 
I was recently playing Phantasy Star I again, and I noticed something about the bio-monster "Barbarian" that you can talk to on the planet Motavia - they look a lot like Gryz! So, I was wondering if Gryz was the same kind of creature as the "Barbarian"? Gryz appears a lot larger, but maybe the creatures evolved. :wink:

Thoughts?
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Lucas
Guardian
Guardian

Joined: Jul 29, '08
Posts: 283
PostPosted: Sat Aug 9, '08, 6:51 am 
 
Being a Motavian you could pretty much say that the Barbarian was one of Gryz's ancient ansestors. Sega definitly based Gryz off that enemy no doubt. :)
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Thoul
Administrator
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Joined: Mar 23, '07
Posts: 3935
PostPosted: Sat Aug 9, '08, 10:16 pm 
 
Most of the enemies seen on Motavia in PSI are creatures native to the planet. The Barbarians and similar monsters in other colors are the same race as Gryz, yeah. I think you can talk to some of those. They also appear in PSII, not as monsters, but as townspeople/NPCs like in PSIV.
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Rune_Walsh
Hunter
Hunter

Joined: Jun 12, '08
Posts: 134
PostPosted: Wed Aug 13, '08, 4:29 am 
 

Thoul wrote:

Most of the enemies seen on Motavia in PSI are creatures native to the planet. The Barbarians and similar monsters in other colors are the same race as Gryz, yeah. I think you can talk to some of those. They also appear in PSII, not as monsters, but as townspeople/NPCs like in PSIV.



Ah, that's right! I completely forgot about that. :D

And you're right, of course - I also noticed that another creature, "Farmer" that looks almost exactly like "Barbarian", is another Gryz look-alike. ^^


Last edited by Rune_Walsh on Wed Aug 13, '08, 11:31 pm; edited 1 time in total
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Fogeltje
Hunter
Hunter

Joined: Jun 9, '07
Posts: 142
PostPosted: Wed Aug 13, '08, 7:20 am 
 
The "Motavians" are E. Farmer, N. Farmer and Barbarian. The farmers seem to have a knife attack while the Barbarian carries a gun. N. Farmers gave a Cola when you defeated, didn't the Barbarian too?
"Rolf, there's no hope for me. If Neifirst is dead, I must die, too."
And in so saying, Nei silently closed her eyes.
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Brutus
Citizen
Citizen

Joined: Aug 28, '08
Posts: 13
PostPosted: Thu Aug 28, '08, 9:01 pm 
 
They're all Motavians of different sorts. Were there ever a village in PS with Motavians that you could talk to? I don't think so, but i don't remember. I know the Motavian appearance in PS2 was all too brief, anyway... we really didn't get to know much about them until PS4.
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Lemina
Guardian
Guardian

Joined: Mar 17, '08
Posts: 259
PostPosted: Fri Aug 29, '08, 2:28 pm 
 
Now that you guys mention it; I remember E farmer! They do look kind of like Gryz. :idea: I've never noticed before!

Avatar from the avatar gallery. Thanks Thoul!
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Srijita
Agent
Agent

Joined: Aug 9, '08
Posts: 177
PostPosted: Fri Aug 29, '08, 2:58 pm 
 
Correct me if I'm wrong, but I seem to recall that one never has to fight any of the native Motavians on PS1. Conversation will suffice. :) Their designation as barbarians probably just reflects innate Parmanian prejudices!

On PS2, they'll offer Rolf and company some cake during their trek through the garbage dump in Roron. Predictably, it should carry a health and safety warning. But the group benefit from Motavian generosity not long afterwards, when they acquire a sparkling new jet scooter.
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Thoul
Administrator
Administrator

Joined: Mar 23, '07
Posts: 3935
PostPosted: Fri Aug 29, '08, 3:55 pm 
 
One thing I didn't like about the Generation 1 remake - they removed the ability to talk to monsters (as least as far as I can tell). Even the poor Motavians are reduced to generic bad guys through that. :(

Quote:

Were there ever a village in PS with Motavians that you could talk to? I don't think so, but i don't remember.


Nope. That was another thing they didn't get until PSIV, like you mentioned.
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Lemina
Guardian
Guardian

Joined: Mar 17, '08
Posts: 259
PostPosted: Fri Aug 29, '08, 4:49 pm 
 
^ They got rid of the "Chat" command? Poop.

Avatar from the avatar gallery. Thanks Thoul!
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